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 Wildguard!: The Made-For-Reality-TV Superhero Team!

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Joy&RaptorsUnrestrain
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PostSubject: Wildguard!: The Made-For-Reality-TV Superhero Team!   Fri Feb 15, 2008 1:09 pm

Welcome to Wildguard! In a world where you can't throw a car without hitting at least four people in costumes with powers, it is hard to make it big and become famous. The Ultra Mega Super Five (who haven't had just five members since the seventies) are the world's premier superhero team. Powerplay is a super-powered Boy Band. And last season's Wildguard was a rousing success, led and produced by Four: Superhero, Supermodel, with four distinct powers (Mist form, laser blasts from hands, metallic form, and telekinetic force bolts) who began as a talk show feature and sweetheart as "Four Power Girl," then starred in her hit series "She's Four-Teen!" during her teen years, before taking some time off to find herself and become a world-famous supermodel.

The Wildguard! series began with a "Casting Call," similar to the beginning of American Idol, when all of the hopeful would-be heroes came to try out and showcase their abilities and team spirit. As this involved a mass gathering of superheroes, it was (of course) interrupted by an invasion by superhero-enslaving aliens, only to be defeated by approximately twenty heroes who remained free.
Then there were a series of staged practice fights with android "villains" at a football game, Power Play concert, and movie awards show.
When a group of former contestants who were upset about dropping out of the show tried to attack, that became the deciding factor in who eventually made the team. Afterwards, with a set group, Wildguard went from resembling "American Idol" to "The Real World," following the group about in their private and action-oriented lives as they trained and combated villains in Servo City. Three heroes were chosen by Four and the other two judges (superstrong former hero and trainer Dandelion, and executive producer/agent Corderlia Hardman) each, with one chosen by the judges as a group and one voted for online by America. They included Ignacia (a shy but spunky, red-shirted, plaid skirted, fishnet-wearing pyrokinetic girl chosen by Four for her heroic instincts and creativity), Lily Hammer (a Germanic valkyrie-esque lady with a thick accent, a massive hammer, and superstrength powers, chosen by Cordelia for her theme, attitude, and marketability), Snapback (a small-town country boy with the power to stretch and mold his body in unbelievable ways with a great deal of untapped potential... and a manipulative fame-hungry girlfriend, was chosen by Dandelion for his determination to save others and his, well, flexibility), Red Rover (a crimson-wearing canine-powered professional hero who kept up to date on the latest heroic and villainous news and fought with all his strength and determination against the Aliens and overwhelming odds, leading him to be chosen by all three judges), and Freezerburn (a loud, friendly in an obnoxious sort of way kind of guy who could power up, causing one arm to burn with flames and shoot flame blasts and the other to crystallize with ice and snowflakes and generate ice slides and sculptures, voted for by America). The team immediately received a lot of flak for having no fliers and two fire-powered heroes (though Ignacia has proven to have better control of flames than Freezerburn and the ability to absorb heat and fire so that she is lifted high into the air in a miniature sun), along with having no magic-powered heroes (though Lily Hammer apparently has some familiarity with magic due to her mythic background), psychic heroes (aside from Four's tk blasts) and simply for being a consumer culture-driven superteam. Despite this, they have remained incredibly popular and have been going up against some big-name foes.

However, it was decided that now is the time for a new team of Wildguard, with a new team of advisers and managers, and so a new casting call is going out to hundreds of heroes. Our characters shall try out and attempt to find a place on the team... and in the spotlight. To play, you will need to post your character's [b]Alias[/b] (Superhero name... please be creative AND interesting), [b]Name[/b], [b]Powers[/b] (try to limit yourself to no more than four distinct uses of power, including different energy blasts, flight, teleportation, alternate forms, special senses, etc), [b]Appearance[/b] (including costume... and this is not a "black leather" superhero team, so you will need to have a colorful (but not gaudy) costume), and [b]Background[/b] (including personality and particular shtick, if any).
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PostSubject: Re: Wildguard!: The Made-For-Reality-TV Superhero Team!   Sun Dec 21, 2008 5:02 am

Alias: Leapfrog

Name: Erik Liefsen

Powers: Teleportation Portals (vanishes with a rippling effect in the air and swims through a fluid dimension, only to emerge at the desired location, maximum distance unknown, but he is able to travel farther more easily in or into a body of water), super agile leaping, amphibious adaptation (water breathing and enhanced swimming), and telepathic mindspeech (communicating with others without physically speaking).

Appearance: Leapfrog has sea green skin and golden eyes, and his facial features are somewhat flattened and tapered. His legs and arms are longer than usual, and his hands and feet are webbed, while his skin and shoulder-length light-green hair are constantly damp. His body is slim, but his long limbs and frame make him tall and his body shows a great deal of definition, for all that he looks like the dictionary definition of the word "lanky." His costume is a green and yellow wetsuit that extends to his elbows and knees, while leaving his hands and feet uncovered. When he's submerged in the water, he sprouts gill slits on his neck along with a tadpole tail, but this is of no combat value and only allows him to swim faster.

Background: Leapfrog was born as Erik Liefsen, to a family of marine biologists who were exposed to a genetic mutagen on a dive at a mysterious coral reef. His parents developed gills and green skin and the ability to telepathically communicate with themselves and friendly sealife under the water (though they couldn't actually control or manipulate said sea life). When their children were born, it was discovered that the mutation had progressed further, resulting in a more froglike appearance and leaping and teleportation in Erik and more advanced psychic and hydrokinetic powers in his sister, Ran. Unlike their parents, neither Erik nor his sister are certain they want to spend their lives studying marine biology (though Erik has a master's degree in the subject), and Erik literally leaped at the chance to take part in Wildguard! Coming from a sheltered childhood removed from most normal human society (though strongly influenced by TV and movies), Erik is eager to please and sometimes comes off as being too cheerful. He has basic first aid and EMT skills, knows diving procedures, and has an encyclopedic knowledge of marine biology and oceanography, and he is surprisingly well traveled thanks to his teleporting powers and a life spent exploring different reefs, oceans, and sea life around the world. In combat, he scans the battlefield, looking for opportunities to both help teammates and strike foes. He has dealt with a number of threats from the sea, as well as a few despoilers of the ocean and some other common villains and marina thugs, and has almost developed his own form of martial art (because of his unusually long limbs and fingers and toes, and his amphibian anatomy, normal martial arts are awkward for him, but he has devoted his mind to picking up the basics and tailoring them to his own features).
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